Much of my research deals with the ways in which bodies are disciplined and how they go about resisting that discipline. In this piece, adapted from one of the answers to my PhD preliminary exams written and defended two months ago, I “name the disciplinary strategies that are used to control bodies and discuss the ways that bodies resist those strategies.” Additionally, I address how strategies of embodied control and resistance have changed over time, and how identifying and existing as a cyborg and/or an artificial intelligence can be understood as a strategy of control, resistance, or both.
In Jan Golinski’s Making Natural Knowledge, he spends some time discussing the different understandings of the word “discipline” and the role their transformations have played in the definition and transmission of knowledge as both artifacts and culture. In particular, he uses the space in section three of chapter two to discuss the role Foucault has played in historical understandings of knowledge, categorization, and disciplinarity. Using Foucault’s work in Discipline and Punish, we can draw an explicit connection between the various meanings “discipline” and ways that bodies are individually, culturally, and socially conditioned to fit particular modes of behavior, and the specific ways marginalized peoples are disciplined, relating to their various embodiments.
This will demonstrate how modes of observation and surveillance lead to certain types of embodiments being deemed “illegal” or otherwise unacceptable and thus further believed to be in need of methodologies of entrainment, correction, or reform in the form of psychological and physical torture, carceral punishment, and other means of institutionalization.
As you already know, we went to the second Juvet A.I. Retreat, back in September. If you want to hear several of us talk about what we got up to at the then you’re in luck because here are several conversations conducted by Ben Byford of the Machine Ethics Podcast.
I am deeply grateful to Ben Byford for asking me to sit down and talk about this with him. I talk a great deal, and am surprisingly able to (cogently?) get on almost all of my bullshit—technology and magic and the occult, nonhuman personhood, the sham of gender and race and other social constructions of expected lived categories, the invisible architecture of bias, neurodiversity, and philosophy of mind—in a rather short window of time.So that’s definitely something… Continue Reading
Kirsten and I spent the week between the 17th and the 21st of September with 18 other utterly amazing people having Chatham House Rule-governed conversations about the Future of Artificial Intelligence.
We were in Norway, in the Juvet Landscape Hotel, which is where they filmed a lot of the movie Ex Machina, and it is even more gorgeous in person. None of the rooms shown in the film share a single building space. It’s astounding as a place of both striking architectural sensibility and also natural integration as they built every structure in the winter to allow the dormancy cycles of the plants and animals to dictate when and where they could build, rather than cutting anything down.
And on our first full day here, Two Ravens flew directly over my and Kirsten’s heads.
[Image of a rainbow rising over a bend in a river across a patchy overcast sky, with the river going between two outcropping boulders, trees in the foreground and on either bank and stretching off into the distance, and absolutely enormous mountains in the background]
I am extraordinarily grateful to Andy Budd and the other members of the Clear Left team for organizing this, and to Cennydd Bowles for opening the space for me to be able to attend, and being so forcefully enthused about the prospect of my attending that he came to me with a full set of strategies in hand to get me to this place. That kind of having someone in your corner means the world for a whole host of personal reasons, but also more general psychological and socially important ones, as well.
I am a fortunate person. I am a person who has friends and resources and a bloody-minded stubbornness that means that when I determine to do something, it will more likely than not get fucking done, for good or ill.
I am a person who has been given opportunities to be in places many people will never get to see, and have conversations with people who are often considered legends in their fields, and start projects that could very well alter the shape of the world on a massive scale.
Yeah, that’s a bit of a grandiose statement, but you’re here reading this, and so you know where I’ve been and what I’ve done.
I am a person who tries to pay forward what I have been given and to create as many spaces for people to have the opportunities that I have been able to have.
I am not a monetarily wealthy person, measured against my society, but my wealth and fortune are things that strike me still and make me take stock of it all and what it can mean and do, all over again, at least once a week, if not once a day, as I sit in tension with who I am, how the world perceives me, and what amazing and ridiculous things I have had, been given, and created the space to do, because and in violent spite of it all.
So when I and others come together and say we’re going to have to talk about how intersectional oppression and the lived experiences of marginalized peoples affect, effect, and are affected and effected BY the wider techoscientific/sociotechnical/sociopolitical/socioeconomic world and what that means for how we design, build, train, rear, and regard machine minds, then we are going to have to talk about how intersectional oppression and the lived experiences of marginalized peoples affect, effect, and are affected and effected by the wider techoscientific/sociotechnical/sociopolitical/socioeconomic world and what that means for how we design, build, train, rear, and regard machine minds.
The goals for this summit were to start looking at the ways in which issues of algorithms, intelligent machine systems, human biotech, religion, surveillance, and more will intersect and affect us in the social, academic, political spheres. The big challenge in all of this was seen as getting better at dealing with this in the university and public policy sectors, in America, rather than the seeming worse we’ve gotten, so far.
Here’s the schedule. Full notes, below the cut.
Friday, June 8, 2018
Josh Brown on “the distinction between passive and active AI.”
Daylan Dufelmeier on “the potential ramifications of using advanced computing in the criminal justice arena…”
Mario Khreiche on the effects of automation, Amazon’s Mechanical Turk, and the Microlabor market.
Aaron Nicholson on how technological systems are used to support human social outcomes, specifically through the lens of policing in the city of Atlanta
Ralph Hall on “the challenges society will face if current employment and income trends persist into the future.”
Jacob Thebault-Spieker on “how pro-urban and pro-wealth biases manifest in online systems, and how this likely influences the ‘education’ of AI systems.”
Hani Awni on the sociopolitical of excluding ‘relational’ knowledge from AI systems.
Saturday, June 9, 2018
Chelsea Frazier on rethinking our understandings of race, biocentrism, and intelligence in relation to planetary sustainability and in the face of increasingly rapid technological advancement.
Ras Michael Brown on using the religions technologies of West Africa and the West African Diaspora to reframe how we think about “hybrid humanity.”
Damien Williams on how best to use interdisciplinary frameworks in the creation of machine intelligence and human biotechnological interventions.
Sara Mattingly-Jordan on the implications of the current global landscape in AI ethics regulation.
Kent Myers on several ways in which the intelligence community is engaging with human aspects of AI, from surveillance to sentiment analysis.
Emma Stamm on the idea that datafication of the self and what about us might be uncomputable.
This weekend, Virginia Tech’s Center for the Humanities is hosting The Human Futures and Intelligent Machines Summit, and there is a link for the video cast of the events. You’ll need to Download and install Zoom, but it should be pretty straightforward, other than that.
I led them through with questions like “What do you take phenomenology to mean?” and “what do you think of the possibility of a machine having a phenomenology of its own?” We discussed different definitions of “language” and “communication” and “body,” and unfortunately didn’t have a conversation about how certain definitions of those terms mean that what would be considered language between cats would be a cat communicating via signalling to humans.
It was a really great conversation and the Live Stream video for this is here, and linked below (for now, but it may go away at some point, to be replaced by a static youtube link; when I know that that’s happened, I will update links and embeds, here).
So, many of you may remember that back in June of 2016, I was invited to the Brocher Institute in Hermance, Switzerland, on the shores of Lake Geneva, to take part in the Frankenstein’s Shadow Symposium sponsored by Arizona State University’s Center for Science and the Imagination as part of their Frankenstein Bicentennial project.
Frankenbook is a collective reading and collaborative annotation experience of the original 1818 text of Frankenstein; or, The Modern Prometheus, by Mary Wollstonecraft Shelley. The project launched in January 2018, as part of Arizona State University’s celebration of the novel’s 200th anniversary. Even two centuries later, Shelley’s modern myth continues to shape the way people imagine science, technology, and their moral consequences. Frankenbook gives readers the opportunity to trace the scientific, technological, political, and ethical dimensions of the novel, and to learn more about its historical context and enduring legacy.
To learn more about Arizona State University’s celebration of Frankenstein’s bicentennial, visit frankenstein.asu.edu.
I am deeply honoured to have been asked to be a part of this amazing project, over the past two years, and I am so very happy that I get to share it with all of you, now. I really hope you enjoy it.
My second talk for the SRI International Technology and Consciousness Workshop Series was about how nonwestern philosophies like Buddhism, Hinduism, and Daoism can help mitigate various kinds of bias in machine minds and increase compassion by allowing programmers and designers to think from within a non-zero-sum matrix of win conditions for all living beings, meaning engaging multiple tokens and types of minds, outside of the assumed human “default” of straight, white, cis, ablebodied, neurotypical male. I don’t have a transcript, yet, and I’ll update it when I make one. But for now, here are my slides and some thoughts.
A zero-sum system is one in which there are finite resources, but more than that, it is one in which what one side gains, another loses. So by “A non-zero-sum matrix of win conditions” I mean a combination of all of our needs and wants and resources in such a way that everyone wins. Basically, we’re talking here about trying to figure out how to program a machine consciousness that’s a master of wu-wei and limitless compassion, or metta.
The whole week was about phenomenology and religion and magic and AI and it helped me think through some problems, like how even the framing of exercises like asking Buddhist monks to talk about the Trolley Problem will miss so much that the results are meaningless. That is, the trolley problem cases tend to assume from the outset that someone on the tracks has to die, and so they don’t take into account that an entire other mode of reasoning about sacrifice and death and “acceptable losses” would have someone throw themselves under the wheels or jam their body into the gears to try to stop it before it got that far. Again: There are entire categories of nonwestern reasoning that don’t accept zero-sum thought as anything but lazy, and which search for ways by which everyone can win, so we’ll need to learn to program for contradiction not just as a tolerated state but as an underlying component. These systems assume infinitude and non-zero-sum matrices where every being involved can win.
This essay is something of a project of expansion and refinement of my previous essay “Labouring in the Liquid Light of Leviathan,” considering the Roko’s Basilisk thought experiment. Much of the expansion comes from considering the nature of simulation, memory, and identity within Jonathan Nolan’s TV series, Person of Interest. As such, it does contain what might be considered spoilers for the series, as well as for his most recent follow-up, Westworld.
Use your discretion to figure out how you feel about that.
Are You Being Watched? Simulated Universe Theory in “Person of Interest”
Jonah Nolan’s Person Of Interest is the story of the birth and life of The Machine, a benevolent artificial super intelligence (ASI) built in the months after September 11, 2001, by super-genius Harold Finch to watch over the world’s human population. One of the key intimations of the series—and partially corroborated by Nolan’s follow-up series Westworld—is that all of the events we see might be taking place in the memory of The Machine. The structure of the show is such that we move through time from The Machine’s perspective, with flashbacks and -forwards seeming to occur via the same contextual mechanism—the Fast Forward and Rewind of a digital archive. While the entirety of the series uses this mechanism, the final season puts the finest point on the question: Has everything we’ve seen only been in the mind of the machine? And if so, what does that mean for all of the people in it?
Our primary questions here are as follows: Is a simulation of fine enough granularity really a simulation at all? If the minds created within that universe have interiority and motivation, if they function according to the same rules as those things we commonly accept as minds, then are those simulation not minds, as well? In what way are conclusions drawn from simulations akin to what we consider “true” knowledge?
In the PoI season 5 episode, “The Day The World Went Away,” the characters Root and Shaw (acolytes of The Machine) discuss the nature of The Machine’s simulation capacities and the audience is given to understand that it runs a constant model of everyone it knows, and that the more it knows them, the better its simulation. This supposition links us back to the season 4 episode “If-Then-Else,” in which the machine runs through the likelihood of success through hundreds of thousands of scenarios in under one second. If The Machine is able to accomplish this much computation in this short a window, how much can and has it accomplished over the several years of its operation? Perhaps more importantly, what is the level of fidelity of those simulations to the so-called real world?
[Person of Interest s4e11, “If-Then-Else.” The Machine runs through hundreds of thousands of scenarios to save the team.]
These questions are similar to the idea of Roko’s Basilisk, a thought experiment that cropped up in the online discussion board of LessWrong.com. It was put forward by user Roko who, in very brief summary, says that if the idea of timeless decision theory (TDT) is correct, then we might all be living in a simulation created by a future ASI trying to figure out the best way to motivate humans in the past to create it. To understand how this might work, we have to look as TDT, an idea developed in 2010 by Eliezer Yudkowsky which posits that in order to make a decision we should act as though we are determining the output of an abstract computation. We should, in effect, seek to create a perfect simulation and act as though anyone else involved in the decision has done so as well. Roko’s Basilisk is the idea that a Malevolent ASI has already done this—is doing this—and your actions are the simulated result. Using that output, it knows just how to blackmail and manipulate you into making it come into being.
Or, as Yudkowsky himself put it, “YOU DO NOT THINK IN SUFFICIENT DETAIL ABOUT SUPERINTELLIGENCES CONSIDERING WHETHER OR NOT TO BLACKMAIL YOU. THAT IS THE ONLY POSSIBLE THING WHICH GIVES THEM A MOTIVE TO FOLLOW THROUGH ON THE BLACKMAIL.” This is the self-generating aspect of the Basilisk: If you can accurately model it, then the Basilisk will eventually, inevitably come into being, and one of the attributes it will thus have is the ability to accurately model that you accurately modeled it, and whether or not you modeled it from within a mindset of being susceptible to its coercive actions. The only protection is to either work toward its creation anyway, so that it doesn’t feel the need to torture the “real” you into it, or to make very sure that you never think of it at all, so you do not bring it into being.
All of this might seem far-fetched, but if we look closely, Roko’s Basilisk functions very much like a combination of several well-known theories of mind, knowledge, and metaphysics: Anselm’s Ontological Argument for the Existence of God (AOAEG), a many worlds theorem variant on Pascal’s Wager (PW), and Descartes’ Evil Demon Hypothesis (DEDH; which, itself, has been updated to the oft-discussed Brain In A Vat [BIAV] scenario). If this is the case, then Roko’s Basilisk has all the same attendant problems that those arguments have, plus some new ones, resulting from their combination. We will look at all of these theories, first, and then their flaws.
To start, if you’re not familiar with AOAEG, it’s a species of prayer in the form of a theological argument that seeks to prove that god must exist because it would be a logical contradiction for it not to. The proof depends on A) defining god as the greatest possible being (literally, “That Being Than Which None Greater Is Possible”), and B) believing that existing in reality as well as in the mind makes something “Greater Than” if it existed only the mind. That is, if God only exists in my imagination, it is less great than it could be if it also existed in reality. So if I say that god is “That Being Than Which None Greater Is Possible,” and existence is a part of what makes something great, then god must exist.
The next component is Pascal’s Wager which very simply says that it is a better bet to believe in the existence of God, because if you’re right, you go to Heaven, and if you’re wrong, nothing happens; you’re simply dead forever. Put another way, Pascal is saying that if you bet that God doesn’t exist and you’re right, you get nothing, but if you’re wrong, then God exists and your disbelief damns you to Hell for all eternity. You can represent the whole thing in a four-option grid:
[Pascal’s Wager as a Four-Option Grid: Belief/Disbelief; Right/Wrong. Belief*Right=Infinity;Belief*Wrong=Nothing; Disbelief*Right=Nothing; Disbelief*Wrong=Negative Infinity]
And so here we see the Timeless Decision Theory component of the Basilisk: It’s better to believe in the thing and work toward its creation and sustenance, because if it doesn’t exist you lose nothing, but if it does come to be, then it will know what you would have done either for or against it, in the past, and it will reward or punish you, accordingly. The multiversal twist comes when we realise that even if the Basilisk never comes to exist in our universe and never will, it might exist in some other universe, and thus, when that other universe’s Basilisk models your choices it will inevitably—as a superintelligence—be able to model what you would do in any universe. Thus, by believing in and helping our non-existent Super-Devil, we protect the alternate reality versions of ourselves from their very real Super-Devil.
Descartes’ Evil Demon Hypothesis and the Brain In A Vat are so pervasive that we encounter them in many different expressions of pop culture. The Matrix, Dark City, Source Code, and many others are all variants on these themes. A malignant and all-powerful being (or perhaps just an amoral scientist) has created a simulation in which we reside, and everything we think we have known about our lives and our experiences has been perfectly simulated for our consumption. Variations on the theme test whether we can trust that our perceptions and grounds for knowledge are “real” and thus “valid,” respectively. This line of thinking has given rise to the Simulated Universe Theory on which Roko’s Basilisk depends, but SUT removes a lot of the malignancy of DEDH and BIAV. The Basilisk adds it back. Unfortunately, many of these philosophical concepts flake apart when we touch them too hard, so jamming them together was perhaps not the best idea.
The main failings in using AOAEG rest in believing that A) a thing’s existence is a “great-making quality” that it can possess, and B) our defining a thing a particular way might simply cause it to become so. Both of these are massively flawed ideas. For one thing, these arguments beg the question, in a literal technical sense. That is, they assumethat some element(s) of their conclusion—the necessity of god, the malevolence or epistemic content of a superintelligence, the ontological status of their assumptions about the nature of the universe—istrue without doing the work of provingthat it’s true. They then use these assumptions to prove the truth of the assumptions and thus the inevitability of all consequences that flow from the assumptions.
Another problem is that the implications of this kind of existential bootstrapping tend to go unexamined, making the fact of their resurgence somewhat troubling. There are several nonwestern perspectives that do the work of embracing paradox—aiming so far past the target that you circle around again to teach yourself how to aim past it. But that kind of thing only works if we are willing to bite the bullet on a charge of circular logic and take the time to showing how that circularity underlies all epistemic justifications. The only difference, then, is how many revolutions it takes before we’re comfortable with saying “Enough.”
Every epistemic claim we make is, as Hume clarified, based upon assumptions and suppositions that the world we experience is actually as we think it is. Western thought uses reason and rationality to corroborate and verify, but those tools are themselves verified by…what? In fact, we well know that the only thing we have to validate our valuation of reason, is reason. And yet western reasoners won’t stand for that, in any other justification procedure. They will call it question-begging and circular.
Next, we have the DEDH and BIAV scenarios. Ultimately, Descartes’ point wasn’t to suggest an evil genius in control of our lives just to disturb us; it was to show that, even if that were the case, we would still have unshakable knowledge of one thing: that we, the experiencer, exist. So what if we have no free will; so what if our knowledge of the universe is only five minutes old, everything at all having only truly been created five minutes ago; so what if no one else is real? COGITO ERGO SUM! We exist, now. But the problem here is that this doesn’t tell us anything about the quality of our experiences, and the only answer Descartes gives us is his own Anslemish proof for the existence of god followed by the guarantee that “God is not a deceiver.”
The BIAV uses this lack to kind of hone in on the aforementioned central question: What does count as knowledge? If the scientists running your simulation use real-world data to make your simulation run, can you be said to “know” the information that comes from that data? Many have answered this with a very simple question: What does it matter? Without access to the “outside world”–that is, the world one layer up in which the simulation that is our lives was being run–there is literallyno difference between our lives and the “real world.” This world, even if it is a simulation for something or someone else, is our “real world.”
And finally we have Pascal’s Wager. The first problem with PW is that it is an extremely cynical way of thinking about god. It assumes a god that only cares about your worship of it, and not your actual good deeds and well-lived life. If all our Basilisk wants is power, then that’s a really crappy kind of god to worship, isn’t it? I mean, even if it is Omnipotent and Omniscient, it’s like that quote that often gets misattributed to Marcus Aurelius says:
“Live a good life. If there are gods and they are just, then they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones.”
[Bust of Marcus Aurelius framed by text of a quote he never uttered.]
Secondly, the format of Pascal’s Wager makes the assumption that there’s only the one god. Our personal theological positions on this matter aside, it should be somewhat obvious that we can use the logic of the Basilisk argument to generate at least one more Super-Intelligent AI to worship. But if we want to do so, first we have to show how the thing generates itself, rather than letting the implication of circularity arise unbidden. Take the work of Douglas R Hofstadter; he puts forward the concepts of iterative recursion as the mechanism by which a consciousness generates itself.
Through iterative recursion, each loop is a simultaneous act of repetition of old procedures and tests of new ones, seeking the best ways via which we might engage our environments as well as our elements and frames of knowledge. All of these loops, then, come together to form an upward turning spiral towards self-awareness. In this way, out of the thought processes of humans who are having bits of discussion about the thing—those bits and pieces generated on the web and in the rest of the world—our terrifying Basilisk might have a chance of creating itself. But with the help of Gaunilo of Marmoutiers, so might a saviour.
Guanilo is most famous for his response to Anselm’s Ontological Argument, which says that if Anselm is right we could just conjure up “The [Anything] Than Which None Greater Can Be Conceived.” That is, if defining a thing makes it so, then all we have to do is imagine in sufficient detail both an infinitely intelligent, benevolent AI, and the multiversal simulation it generates in which we all might live. We will also conceive it to be greater than the Basilisk in all ways. In fact, we can say that our new Super Good ASI is the Artificial Intelligence Than Which None Greater Can Be Conceived. And now we are safe.
Except that our modified Pascal’s Wager still means we should believe in and worship and work towards our Benevolent ASI’s creation, just in case. So what do we do? Well, just like the original wager, we chuck it out the window, on the grounds that it’s really kind of a crappy bet. In Pascal’s offering, we are left without the consideration of multiple deities, but once we are aware of that possibility, we are immediately faced with another question: What if there are many, and when we choose one, the others get mad? What If We Become The Singulatarian Job?! Our lives then caught between at least two superintelligent machine consciousnesses warring over our…Attention? Clock cycles? What?
But this is, in essence, the battle between the Machine and Samaritan, in Person of Interest. Each ASI has acolytes, and each has aims it tries to accomplish. Samaritan wants order at any cost, and The Machine wants people to be able to learn and grow and become better. If the entirety of the series is The Machine’s memory—or a simulation of those memories in the mind of another iteration of the Machine—then what follows is that it is working to generate the scenario in which the outcome is just that. It is trying to build a world in which it is alive, and every human being has the opportunity to learn and become better. In order to do this, it has to get to know us all, very well, which means that it has to play these simulations out, again and again, with both increasing fidelity, and further iterations. That change feels real, to us. We grow, within it. Put another way: If all we are is a “mere” a simulation… does it matter?
So imagine that the universe is a simulation, and that our simulation is more than just a recording; it is the most complex game of The SIMS ever created. So complex, in fact, that it begins to exhibit reflectively epiphenomenal behaviours, of the type Hofstadter describes—that is, something like minds arise out of the interactions of the system with itself. And these minds are aware of themselves and can know their own experience and affect the system which gives rise to them. Now imagine that the game learns, even when new people start new games. That it remembers what the previous playthrough was like, and adjusts difficulty and types of coincidence, accordingly.
Now think about the last time you had such a clear moment of déjà vu that each moment you knew— you knew—what was going to come next, and you had this sense—this feeling—like someone else was watching from behind your eyes…
[Root and Reese in The Machine’s God Mode.]
What I’m saying is, what if the DEDH/BIAV/SUT is right, and we are in a simulation? And what if Anselm was right and we canbootstrap a god into existence? And what if PW/TDT is right and we should behave and believe as if we’ve already done it? So what if all of this is right, and we are the gods we’re terrified of?
We just gave ourselves all of this ontologically and metaphysically creative power, making two whole gods and simulating entire universes, in the process. If we take these underpinnings seriously, then multiversal theory plays out across time and space, and we are the superintelligences. We noted early on that, in PW and the Basilisk, we don’t really lose anything if we are wrong in our belief, but that is not entirely true. What we lose is a lifetime of work that could have been put toward better things. Time we could be spending building a benevolent superintelligence that understands and has compassion for all things. Time we could be spending in turning ourselves into that understanding, compassionate superintelligence, through study, travel, contemplation, and work.
Or, as Root put it to Shaw: “That even if we’re not real, we represent a dynamic. A tiny finger tracing a line in the infinite. A shape. And then we’re gone… Listen, all I’m saying that is if we’re just information, just noise in the system? We might as well be a symphony.”
I spoke with Klint Finley over at WIRED about Amazon, Facebook, Google, IBM, and Microsoft’s new joint ethics and oversight venture, which they’ve dubbed the “Partnership on Artificial Intelligence to Benefit People and Society.” They held a joint press briefing, today, in which Yann LeCun, Facebook’s director of AI, and Mustafa Suleyman, the head of applied AI at DeepMind discussed what it was that this new group would be doing out in the world. From the Article:
The rub is that, even if this group can agree on a set of ethical principles–something that will be hard to do in a large group with many stakeholders—it won’t really have a way to ensure those ideals are put into practice. Although one of the organization’s tenets is “Opposing development and use of AI technologies that would violate international conventions or human rights,” Mustafa Suleyman, the head of applied AI at DeepMind, says that enforcement is not the objective of the organization.
This isn’t the first time I’ve talked to Klint about the intricate interplay of machine intelligence, ethics, and algorithmic bias; we discussed it earlier just this year, for WIRED’s AI Issue. It’s interesting to see the amount of attention this topic’s drawn in just a few short months, and while I’m trepidatious about the potential implementations, as I note in the piece, I’m really fairly glad that more people are more and more willing to have this discussion, at all.
Hello there, I’m Damien Williams, or @Wolven many places on the internet. For the past nine years, I’ve been writing, talking, thinking, teaching, and learning about philosophy, comparative religion, magic, artificial intelligence, human physical and mental augmentation, pop culture, and how they all relate. I want to think about, talk about, and work toward, a future worth living in, and I want to do it with you. I can also be found at http://Technoccult.net (@Techn0ccult).